I’ve discovered a new game!
To play you need to be walking in a corridor, or something like a corridor. You don’t need walls along the corridor as long as there is something else that blocks people from going off of it like a street or even grass. The corridor also can’t be too crowded. Finally, you need people to be walking towards you. We will call them sheep.
Okay, identify someone that is walking towards you and position yourself so that if somebody doesn’t shift their heading you will run into each other. Guess what, the sheep will shift! In fact, they will move to not run into you from quite a distance! This is probably because most people aren’t sociopathic jerks. Their loss!
Fun variations:
- Move out just far enough away from the corridor wall that the person will reasonably expect that if anybody is to shift their position it will have to be you, then see how close you can get to them before they finally move out.
- Play with friends and stagger yourselves so that the sheep has to move quite a distance.
- Force groups of sheep to split into as many subgroups as possible. For example, if you have two sheepdogs and there are three sheep, split them into three groups.
- Mirror the sheep’s movement and see how long you can continue to ape them (once you get face to face you can start counting false starts as points). Extra points if you say something dorky about dancing.
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